German scientists used medical students as their guinea pigs, having them play a computer version of a common memory game: They turned over pairs of cards to find each one's match.
Some played in a rose-scented room. Later that night, while they were in a deep stage of sleep known as slow-wave sleep, researchers gave them another whiff of roses.
The next day, the rose-scented sleepers remembered the locations of those cards better than people who didn't get a whiff - they answered correctly 97 percent of the time compared with 86 percent.
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